EVE-RO Recruteaza

Suntem un grup de prieteni foarte apropiati atat in viata reala cat si in joc care continua sa-si dezvolte experienta EVE Online.

Daca esti un jucator serios de EVE Online, daca crezi ca poti accepta o gluma buna, daca esti un jucator de echipa (dar in aceeasi masura te poti intretine si singur) si ai vrea sa-ti legi noi prietenii, sau sa incerci lucruri noi in EVE Online atunci portile noastre iti sunt deschise.

Daca ti-am trezit curiozitatea atunci contacteaza unul din recruiteri:

iulixxi - daniiell - La Galana - TheDeraiiledOne

Cautam oameni care joaca acest joc cel putin saptamanal si care sunt dispusi sa participe la OP-urile corporatiei. NU avem o limita de experienta sau SP insa avem dorinta ca membrii corporatie sa intalneasca standarde morale si etice minime pentru a beneficia cu totii de o atmosfera placuta in corp si in timpul OP-urilor.

  • Unde aplici? Daca ai vorbit deja cu unul din recruiteri atunci poti aplica la corporatia noastra din orice statie.
  • Atentie! Nu aplica la corporatie inainte de a avea o discutie cu unul din recruteri.

Pentru informatii suplimentare cu privire la corporatia noastra va rugam accesati canalul public EVE-RO.NET.

EVE-RO Background

In acest moment corporatia se pregateste sa intre in NC (Northern Coalition), alianta -Mostly Harmless- [-42-] din acest motiv toate POS-urile au fost date jos si sunt pregatite pentru null-sec.

  • Nov 2010Dezancoram POS-ul din Alkabsi si incep pregatirile pentru aderarea la alianta si intrarea in 0.0.
  • Nov 2010POS-ul din J160822 este distrus.
  • Aug 2010O mare parte din POS-urile aflate in J102918 sunt dezasamblate.
  • Jul 2010POS-ul din J160822 trece Offline si este avariat grav.
  • Jun 2010Dezancoram POS-ul din J171019.
  • Apr 2010Ocupam al 4-lea sistem WH Space.
    J145535 - Class 4 Wormhole System

    J145535 - Solar System (Unknown Space)

    Corp activities & Solar System Information:

    Mining / WH scanning / plexes.
    Corporation owned POS.

    • Constellation
    • » Unknown 21000191
    • Region
    • » Unknown 11000020
    • Security Level
    • » -0.990 (0.990000)
    • ID
    • » 31001629
    • Radius
    • » 26.109 AU
    • Anomalie
    • » None
    • Planet Count
    • » 8
    • Moon Count
    • » 39
  • Jul 2010Ancoram inca 2 POS-uri de reactii.
    J102918 - Class 1 Wormhole System
  • Feb 2010Ancoram primele 2 POS-uri de reactii.
    J102918 - Class 1 Wormhole System
  • Jan 2010Ocupam al 3-lea sistem WH Space.
    J160822 - Class 3 Wormhole System

    J160822 - Solar System (Unknown Space)

    Corp activities & Solar System Information:

    Mining / WH scanning / plexes.
    Corporation owned POS.

    • Constellation
    • » Unknown 21000131
    • Region
    • » Unknown 11000014
    • Security Level
    • » -0.990 (0.990000)
    • ID
    • » 31001239
    • Radius
    • » 29.471 AU
    • Anomalie
    • » None
    • Planet Count
    • » 9
    • Moon Count
    • » 68
  • Jan 2010Ocupam al 2-lea sistem WH Space.
    J171019 - Class 1 Wormhole System

    J171019 - Solar System (Unknown Space)

    Corp activities & Solar System Information:

    Mining / WH scanning / plexes.
    Corporation owned POS.

    • Constellation
    • » Unknown 21000007
    • Region
    • » Unknown 11000002
    • Security Level
    • » -0.990 (0.990000)
    • ID
    • » 31000213
    • Radius
    • » 22.412 AU
    • Anomalie
    • » Cataclysmic Variable
    • Planet Count
    • » 13
    • Moon Count
    • » 57
  • Mar 2009Primele 2 POS-uri in WH Space.
    J102918 - Class 1 Wormhole System

    J102918 - Solar System (Unknown Space)

    Corp activities & Solar System Information:

    Mining / WH scanning / plexes. Center of reactions.
    Corporation owned POS.

    • Constellation
    • » Unknown 21000014
    • Region
    • » Unknown 11000002
    • Security Level
    • » -0.990 (0.990000)
    • ID
    • » 31000292
    • Radius
    • » 13.686 AU
    • Anomalie
    • » None
    • Planet Count
    • » 6
    • Moon Count
    • » 11
  • May 2009Incep OP-urile comune de minat.
  • May 2009Primele 2 POS-uri in Empire.
    Alkabsi - Domain Region

    Alkabsi - Solar System (Known Space)

    Corp activities & Solar System Information:

    Center of invention / manufacturing / research /
    reverse engeneering
    . Corporation owned POS.

    • Constellation
    • » Maddam
    • Region
    • » Domain
    • Security Level
    • » 0.662 (0.662152)
    • ID
    • » 30003521
    • Radius
    • » 24.839 AU
    • Stations Count
    • » 2
    • Planet Count
    • » 8
    • Moon Count
    • » 37
  • Dec 2008Achizitionare Capital BPO's. Research cu suport FAUR INDUSTRIES [FAUR].
  • Sep 2008The Black Isle [TBI] se destrama.
    Ne retragem in Empire.
  • Aug 2008Operatiuni in regiunea Venal.
    (Constelatia XMNF-7) - 2TH-3F

    2TH-3F - Solar System (Known Space)

    Corp activities & Solar System Information:

    Mining / PvP operations.
    Corporation - Dracula Order [XMAN] - POS.

    • Constellation
    • » XMNF-7
    • Region
    • » Venal
    • Security Level
    • » -0.934 (-0.934034)
    • ID
    • » 30001333
    • Radius
    • » 14.195 AU
    • Stations Count
    • » 0
    • Planet Count
    • » 7
    • Moon Count
    • » 83
  • May 2008EVE-RO ia nastere.

Daca esti interesat sa afli mai multe detalii despre istoria corporatiei, acceseaza sectiunea about us

EVE-RO Va recomanda

Corporatia EVE-RO [EVERO] va recomanda EVE Online Romania (www.eve-ro.net) - un site romanesc pe care puteti gasi numeroase informatii legate de EVE Online, o intreaga colectie de noutati, evenimente, utilitare, tutoriale, statistici precum si o lista cu corporatiile romanesti active la ora actuala in-game.

EVE-RO.NET - EVE Online Romania (Comunitatea Romana a jucatorilor de EVE Online) a luat fiinta in Septembrie 2006 fiind primul site de acest gen din Romania, dedicat in primul rand jucatorilor impatimiti de EVE Online cat si celor care vor sa afle cate ceva despre acest joc.

EVE-RO News

E-ON Magazine #021
01 October 2010 By: iulixxi (www.eve-ro.net)

Description - Issue #021 - Published 1st October 2010

IT'S STORYTIME
It's always been there, but EVE's storyline has never been the most overt aspect of the New Eden universe. All that's set to change with Incursion, as CCP is looking to bring the back-story firmly to the front. With player events back on the agenda and everyone from the mightiest 0.0 alliance to the lowliest high-sec miner invited to take part, it looks as if your reasons for doing what you do are about to get ever more dramatic.

CONSTRUCTING FANFEST
As we wait patiently for 2011's extravaganza on the roof of the planet, we take a trip back in time through Fanfests of old to discover how they came to be, why they came to be and who came to... uh, be them. Whatever. The moments that made CCP realize getting a large group of its players together under one darkened roof was all worthwhile, the lessons learnt, and what we can expect from future trips to the sunny shores of, er, Iceland.

SURVIVING EVE
Of course we love EVE more than life itself, but that doesn't mean that life should be neglected in the pursuit of one more can-flip or podkill. We take time out from staring at the monitor to examine ways to step back, smell the flowers and still appreciate our beloved game for all its worth but without becoming totally burnt out in the process. Remember traveller, a healthy capsuleer is a happy capsuleer and vice versa.

THE 50M ISK CHALLENGE
Give a bunch of pilots a (relatively) small lump of cash, tell them to spend it on whatever ship and fittings they think are best and record the results. Following Issue #019's 200 million ISK ship-building challenge, we thought we'd try it again but with a more modest amount. You'll be surprised just how far a tiny budget goes in New Eden's chop-shops these days.

PLUS
The Mod Delusion - how EVE's greatest fans are taking New Eden into other game engines, 'Condemned To Repeat' - an all-new, exclusive Chronicle of espionage and deceit from Danny Schalit, In depth 'Insider's Guides' to Militia Fleets, getting the most from EVE's communication tools and the first of a multi-part look at Drones, Interviews with EVE TV veteran and CCP Video Producer Stevie Ward and Technical Director and 'Lag Warrior' CCP Yokai, Behind the characters of Silentbrick, Niccolado Starwalker and Sakura Nihil, Profiles of Art Of War Alliance and Veneratio Venator Alliance, The latest news from CCP and the latest reports from 0.0 space, Postcards, Funnies, My Two ISK and much more

Subscribing to E-ON will save you money, and give you FREE access to the coming-soon Digital Edition, which you will be able to view on PC, Mac, iPhone, iPad and Android devices.

E-ON Magazine #020
02 July 2010 By: iulixxi (www.eve-ro.net)

Description - Issue #020 - Published 2nd July 2010

PEOPLE AND PLANETS
Tyrannis is here, and with it the feature they are calling Planetary Interaction. Inside the latest E-ON we have a guide to understanding how to make the most from New Eden's literal new landscape. ...But, hang on, where have all the people gone who live on all those surfaces (perhaps not so many on those lava ones)? How are we supposed to be benevolent or tyrannical when there are no insignificant proles to sell cheap electronics to in order to keep them in line? We ask whether as an attempt to breath new life into old New Eden, Tyrannis was an opportunity missed, or one soon to be realized.

STELLAR COUNCIL MATTERS
Keeping with the theme of people in EVE, we look at the work of the CSM, the volunteer body of EVE players who are elected to give CCP a players' perspective of EVE. It's been more than two years since the first Council was sworn in, since which time our various representatives have canvassed and cajoled for important changes. We ask whether those changes have been significant enough and try to gauge the CSM from the view of those that might vote for them.

BIG SHIPS, BIG TESTFLIGHT
Motherships were once a ship to be left at home, but as the re-named and all-improved Supercarriers they have become one of EVE's most important front-line vessels. Able to provide massive support, or deal vast amounts of anti-capital damage by deploying fighter-bombers, they are almost as versatile as they are massive. Which is why we devote a massive number of pages to fitting and flying them properly.

FREE POSTER*
Free with E-ON issue #020, we are giving away another ship poster; this time it's the cruisers of the Gallente Federation that line up in a sexy pose. That's right, never again will you have to rely on 'show info' to tell the difference between a Vigilant or a Deimos, as you can see how all the hulls line up by faction or tech level, together with handy fitting and hit point information so you know just what you're up against.

*FREE for every subscriber (while stocks last). This poster is also available rolled on thicker stock.

PLUS
'Fuel of your Creation' - sequel to E-ON Issue #002 story 'The Eighth Plague', The evolution of the Alliance Tournament, How to get the best people into your corp - Insiders' Guide to Corp Recruitment, Interviews with CCP's Art Director Asgeir Asgeirsson and video producer CCP Charlie, Shar Tegral, Dianabolic and Zoolkhan are 'In Character', 0.0 Report reports on 0.0 shenanigans, Plus The Funnies, My Two Isk... and all the latest news

E-ON Magazine #019
02 April 2010 By: iulixxi (www.eve-ro.net)

Description - Issue #019 - Published 2nd April 2010

ESPIONAGE IN EVE
Like it or loathe it, spying in games has been around since dice were invented. It will likely be around until computers attain god-like sentience and do away with humans and their videogames altogether. But why do we sneak and snoop on each other in order to have fun, and why especially are such practises so endemic in EVE? Trapping three of New Eden's most renowned users of intelligence in an elaborate web of probing questions, we ask to what extent does espionage pervade our beloved universe and try to ascertain what acts of spiteful vengeance are committed. Finally, as they shriek for mercy under the heat of an Ikea desk lamp, we draw from our captive trio a few ideas about how spies and saboteurs might be kept locked out.

WAR ON TERRITORY
In part two of our look at Sovereignty, we turn from the distant past to the recent, looking at how Dominion has changed the way alliances look at and utilize their territory. In GoonSwarm's dramatic self-immolation, and CVA's overly ambitious urge to expand, two of New Eden's most robust alliances have withered in Dominion's shadow. Is EVE's most recent expansion to blame, or was it just another day in the universe we call New Eden? Between Nyphur's examination and our all-new-and-improved 0.0 Report, we try to find out.

BRAVE NEW WORLDS
Planetary Interaction is coming and with it will be a lot of stuff. We brave Singularity to look at how EVE's summer expansion is shaping up (round, mostly) and ask CCP Manifest and CCP Hammerhead to reveal what kind of stuff we can expect to see in Tyrannis and beyond.

BATTLECLINIC
More than just a repository for some of EVE's most useful tools, Battleclinic has proved itself to be one of the most respected and trusted gaming websites. It's been around for longer than most games; we chart its rise from the early days of paper play to its new-found status of must-have bookmark.

PLUS
200M ISK Celebrity Testflight Challenge, Serenity Steele remembers the ISS, CCP Ginger on being CCP Ginger, CCP Dr.EyjoG gets economical, New Chronicle: 'Breathless', Guides to targeting and the overview, The Community Team choses its favourite websites, All the latest news, and more...

E-ON Magazine #018
08 January 2010 By: iulixxi (www.eve-ro.net)

Description - Issue #018 - Published 8th January 2010

PAST FORWARD
For the last couple of months all people have been talking about is sovereignty. Sov this. Sov that. Sov the other. Being such an important part of EVE that's understandable, which is why we've devoted much of this issue to this very emotive subject. From a detailed look back at how conquest mechanics have shaped New Eden, to our regular look at the ongoing wars out in 0.0, we go one further and ponder the future of EVE in 2010, starting with the fallout from the Dominion release all the way to what we might see in the expansions over the coming months.

THE REAL SISTERS
It's been rumoured that females play EVE. Not just pretend ones with female avatars who sound weird on TeamSpeak, but real ones who can do something called 'multitasking'. Mynxee is one such creature and she's made it her mission to seek out others of her species to find out what it is about EVE that appeals to them and what their experiences of EVE are like. Meanwhile, two of CCP's most testosterone-free Devs reveal themselves in the latest series of In Crowd articles.

STAR GUIDES
Even if we do say so ourselves, the role-playing guide in this issue is particularly excellent. Why? Because it cuts to the very essence of what role-playing is and prepares you for a deeper and more satisfying EVE experience, as do our other three guides; to EVEmon, Singularity and Jump Clones.

FREE POSTER
It seems you guys loved the Caldari Cruisers poster we gave away with issue #016, so we've decided to do another one! This time (while stocks last) subscribers will receive a massive 841mm x 594mm wall chart showing all the Amarr Cruiser hulls (Tech I, Tech II and Faction) and how they relate to one another, so that you can spot the cosmetic and functional differences between the common Augoror and the Navy Issue variant with a simple glance. 'Show Info' has become a thing of the past, thanks once again to paper technology!